Milsim - Infiltrate: Vostok - Sunday, August 16th 2020
Tactical Airsoft Group MILSIM
This will a single, continuous event which will utilize radios, medics, limited ammo, etc. The missions will be suitable for any level of experience.
ASNZ FPS limits in place with limitations around full auto.
Open to any airsoft player over 16 years old.
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COVID UPDATE
Unless anything drastically changes, this is the final update pre-game.
For now, based on Ministry for Health and Sports NZ guidelines we are still game on.
As feared, a lot of amatuer sport has chosen to cancel rather than risk getting caught in being the center of an infection spread.
We believe we can operate safely with a few changes to our normal operating procedure and in doing so the risk is minimal to all participants.
We will continue as previously advised regarding the app and keeping a register of attendees and contact details.
- The app is to ensure anyone attending is able to provide a complete list of places visited in the event they are tested positive, and as a result helps keep the rest of us safe.
- The register is to ensure that in the event someone that participates is tested positive, we are able to provide the register to the Ministry of Health, who will then contact all participants.
We must also be cautious of public perception to protect both TAG and the wider Airsoft sport. By implementing the mandatory use of the app and register we can assure players and anyone else that we are being overtly vigilant and safe.
If anyone has any issues downloading, installing or registering the app and are concerned this will prevent you from playing I urge to reach out to me (Merlin) via PM ASAP so that I can assist with an alternative.
The rules in place under Level 2 are as follows:
- If you’re sick, stay home. Don't come to the game. You will be sent home.
- You are to maintain 2m social distancing from other players at all times where practical.
- Briefing will be held in the car park area to facilitate the 2m distancing.
- Please park further apart than usual to assist in maintaining the 2m social distancing.
- ALL players MUST register with the contact tracing app. People choosing not to cannot play.
As above, please reach out if you have any concerns, issues or questions with any of this.
https://www.health.govt.nz/our-work/diseases-and-conditions/covid-19-novel-coronavirus/covid-19-health-advice-general-public/contact-tracing-covid-19/nz-covid-tracer-app
https://tracing.covid19.govt.nz/help/privacypolicy
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Timeline:
16th August 2020
Start Time 0900
End Time 1400 (approx)
Situation:
The country of Vostok, a former Soviet Block country has been the location of a multi-side civil war for 15 years.
The war has been fought between the brutal Vostok Government and freedom fighters, supported by international private military contractors.
United Security have been hired to infiltrate the warzone in Northern Vostok and conduct an exchange with a rival contractor; Black Wolf Company.
United Security will return a captured Black Wolf Company prisoner in exchange for a viral weapon component.
Location:
TAG Greenfield.
Area of Operations:
OP ORDERS:
0930 Phase 1)HVT Exchange and establishing an entry control point (ECP)
1030 Phase 2)Route clearance/IED Removal
1130 Phase 3)Defense of ECP and forward operating base (FOB)
1230 Phase 4)TBA + Exfil
Timings approximate.
Hit Rules
Due to social distancing requirements I’ve gone with a contactless respawn. The respawn rules vary for each team slightly. Let me know if you have any questions.
- Call ‘hit’ as per usual if any BB strikes you or any equipment you are carrying, including your gun. You are now wounded.
- USEC will observe a Combat Rescue throughout the event.
- RAVEN will observe a ‘fall-back rule’ for phases 1 and 2. They will switch to ‘Combat Rescue’ in phases 3 and 4.
Combat Rescue
- Two players will be assigned to combat rescue.
- Combat Rescuers are essentially medics.
- To heal a wounded player, a combat rescuer crouches down 1 metre from the target player and informs the wounded player they are being healed. This must be said aloud.
- Once the healing process begins a combat rescuer cannot move or shoot. They may communicate.
- Armoured players wearing a helmet and armour require 20 seconds of healing
- Unarmoured players require 40 seconds of healing.
- Once the healing is complete, the healed player will re-join the game after an additional 20 seconds.
- For the purposes of immersion, to be considered armoured, the helmet must replicate that of a military helmet and the plate carrier must protect the back and front of the player's torso.
- Bleed out is 5 minutes, the bleed out location will be deployment, ECP or FOB - which ever is closest and uncontested.
- Two alive players are required to heal a combat rescuer. Otherwise the rules are the same.
RAVEN Fall-Back Rules
- RAVEN will full-back out of combat (approximately 50 to 60 metres) immediately once hit and come alive once they group up with 3 teammates (similar to VC trail). The teammates can be dead or alive as long as they are out of combat.
- This is to encourage players working together and setting effective ambushes/counter attacks.
- As RAVEN will be defending pre-defined paths and objectives, there shouldn’t be any issues locating team-mates.
- While on this rule, RAVEN cannot take ground, they can however wait for a passing enemy patrol and attack from the rear/flanks.
RADIO Channels
USEC – Channel 20
RAVEN – Channel 30
COMMAND – Channel 25
Teams:
Please post in by selecting your team preference below, note the camouflage restrictions. If you could also let me know if you have a radio.
United Security
Any current/modern camouflage (including Russian or USA)
USEC ALPHA
1 - ReaperNet (r)
2 - MrBlyat
3 - Tech
4 - Poncho (r)
5 - Ghosthunter (r)
6 - Fumbles
7 - Big Think (r)
8 - Kia (r)
9 - Zoinks
10 - Sparks
11 - MrBlayt +1
12 -
Black Raven Company
Civilian, flat colour or any retired camouflage
(E.G.: OD, Black, Tan, Mufti, DPM)
RAVEN ALPHA
1 - Flazzbog (r)
2 - NzWerewolf (r)
3 - Rafen
4 - Sorgens
5 - Borat
6 - Alpha
7 -
8 -
UNASSIGNED
1 - Merlin (r)
2 - Joker (r)
3 - CptDan (r)
4 - Nematode (r)