Thu Apr 04, 2013 5:06 pm by Flazzbog
Firstly, holy shit Nematode is here.
I think there should be a little more emphasis on kills. Currently if you reach the enemy base with the flag it's worth something like 70 points. Where wiping a team is worth 4.
It's weird that the game is over instantly when you finish the enemy team. You could have dominated in combat and both flags could have moved the same distance, however you get 2 or 3 points for your win. Alternatively a more beneficial strategy would be to sprint ignoring the last guy to gain much more point assuming that player does not commit suicide first.
It was fun though. The second set of rules was definately more fun and better to watch than the first. But once the rounds turned to sprinting competitions rather than airsoft competitions it got a bit silly.