Greenfield night game 21st september
11 years have pass since the 9/11 attack on United States of America by Al-Qaeda. President Barrack Obama seeks revenge, finally the CIA have located Osama bin laden hiding in a small forestry on the outskirts of Abbottābad, Pakistan. Barrack Obama sends in troops into the area and against the thoughts of this country Obama joins the front lines himself. Osama has created SAM site and is currently using it as his HQ, drew to this the U.S forces have been shot in the plateau and have set up HQ.
Times
1100 gates are open
1200-1800 Game Starts
1800-1900 Dinner
1900-0030 Game continues
0030 Game finishes
Players will be broken up into two teams U.S and Al-Qaeda.
Marshalls:
Poncho (Also the local arms dealers and farmer)
Spawn- arms dealers
Teams.
U.S:
Barrack Obama- Zombie (night only)
reaper
Alroys
Scrop
shotgun
Flazz
apollo
Straightjacket
look ninjas (night only)
camo
Al-Qaeda
Osama bin laden- Sneakers
Acey
berine
Hawk
pepsi
Sqwert (leaves at night)
fumbles
tech
Rules
This will be a TAG only game at this stage.
Field
The whole of Greenfield Will be in use for this game apart from any land over the creek.
Hit Rules
Standard hit rules once hit pull out hit marker or turn on light (red light). Medics need to hold the player for 20 seconds with 2 hands. Once the 20 seconds is done player waits 50 seconds and calls “live in ten” and falls back 30 metres, then calls “live”.
Bleed out is 3 minutes for each player.
If squad is wiped from the last person is shot, a five minute bleed out will take place once completed fall back 100 metres.
Primary objective
Is to capture the other parties’ leader and hold him for 2 hours as that is when the execution will be held. NOTE (when trying to rescue your leader you may NOT capture the enemy’s leader at the same time, this must be done on a different attack.)Success of this =200 points
Secondary objectives
Throughout the game secondary objectives will be given each hour or so. They will conclude of search and destroy, capture, locate and secure and stealth missions. These missions will have no time limit.
Search and destroy missions:
Teams are to search for the objective, once found are to plant bomb and wait 20 minutes for bomb to blow. Success of this =20 points.
Capture missions:
Teams are to capture the objective and hold it for 20 minutes. Success of this =20 points.
Locate and secure missions:
Teams are to locate the objective, once found are to take the objective back to their HQ. Success of this =15 points and the use of that item.
Stealth missions:
Teams will be given stealth/ intelligence missions, these can be carried out how ever the parties’ leader sees fit as long as the end result is competed. Success of this =20 points. But if done with stealth meaning without the enemy knowing you have done the mission an extra 15 points will be added.
Points will be added up at end of game.
Equipment needed
• Coloured head lamp for hit Marker (We recommend this http://www.ebairsoft.com/velcro-saft...ss-p-5189.html)
• Enough water to last the day
• Enough Food to last the day
Pm me if there is anything that needs changing cheers
IN-20
Poncho
Alroys
Flazz
Pepsi
shotgun
Muzz
look ninjas (evening)
apollo
scrop
sneakers
reaper
Sqwert
camo
zombie
Spawn
Acey
Hawk
berine
straightjacket
fumbles
OUT